EVERYTHING




BATTLE ROAD
Changing the world for the better.
At Battle Road, we're on a mission to apply industry leading innovation and technologies in the video game industry to solving some of the world's most pressing global challenges.

WITH ATOMENGINE, WE'RE MAKING THE WORLD TRULY PLAYABLE
AtomEngine delivers real-time multiplayer and limitless cloud scale to bring truly massive simulations to life - from wargaming, to critical infrastructure planning, conservation, clean energy, education, and many more.
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AI-Driven Simulation System
AtomEngine is designed from the ground up to generate simulated worlds that look and act the way that they should - from interactive terrain, weather, infrastructure, natural phenomenon, to a massive library if configurable AI-driven entities.
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Wargaming at Planet Scale
AtomEngine is built to power scalable simulations spanning a wide range of commercial, civilian, and defense use cases. AtomEngine can power a planet full of distinct scenarios simultaneously including conflicts, logistics, weather events, critical infrastructure cascades, and more while allowing users to analyze the often unanticipated dependencies and effects that play out around the globe as a result.
LEARN MOREThe world delivered in AtomEngine is ever-expanding, with new interactive data layers, domains, capabilities, and user modes released each quarter. AtomEngine, dive in.
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SITUATIONAL AWARENESS
Building the Future of Simulation

THINK, FIGHT, LEARN, REPEAT
02 Dec 2024
On a whiteboard at Denison Barracks, home to the British Army’s 77th Brigade, is a phrase “If everybody is thinking alike then somebody isn’t thinking”. Wargaming has, and always will be about exploring new ideas and seeing if they have merit. History is littered throughout with tales of civilians finding themselves in situations of command, rising to the occasion.
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SEEING THE MATRIX
01 Dec 2024
Rarely do you find a Hex Grid visual layer integrated into a Digital wargaming tool without the tool being explicitly turn based, and we thought, why not? Adding a Hex Grid layer to AtomEngine opens the door for faster facilitation and bending the rules of programmed rulesets, allowing creative minds to implement effects, add social and provincial mechanics as well as integrating parts of AtomEngine with traditional tabletop exercises TTX.
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NEXT GENERATION BATTLE BUDDY
15 Nov 2024
Imagine you’re a Captain in the United States Marine Corps. You’ve just transitioned to Quantico MCB and have orders to go to the Expeditionary Warfare School (EWS). You’re a Marine Infantry Officer by trade, and an academic in your free time. Recently you’ve been told that you’re going to be conducting a wargame the next day and have been assigned control of the air domain for your student group. You’re confident except there’s one problem. You don’t know, what you don’t know…
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INVESTORS


ABOUT US
Meet the team
With decades of experience in scalable cloud technology, video game design, and intuitive, immersive experiences, our team of game & defense industry veterans are the best in the business.
Kevin Williamson

Engagement Manager
Kevin is a Army and Navy veteran with years of wargaming experience across a variety of use cases spanning from Professional Military Education to Analytical Wargaming. Additionally he conducts research and experimentation into digital wargaming with Generative AI & LLMs.
PROUDLY PARTNERED WITH WORLD LEADING TECHNOLOGY PROVIDERS





